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La cfg de flip.floid

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La cfg de flip.floid Empty La cfg de flip.floid

Mensaje  flip.floid Mar 21 Jun - 23:19

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

/////////////////////////////////////BINDS
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
bind "p" "stopsound"
bind "F12" "exec dan.cfg"




/////////////////////////////////////ALL
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
mp_decals "300.000000"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.220000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.450000"
volume "0.800000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
bind "MOUSE4" "say_team C4"
bind "MOUSE5" "fire"
cl_corpsestay 0
cl_himodels 0
cl_shadows 1
cl_weather 0
fastsprites 3
fps_max 101
gl_cull 1
gl_dither 1
gl_lightholes 0
gl_max_size 256
gl_playermip 2
gl_wateramp 0
r_dynamic 0
r_mirroralpha 9999
violence_ablood 9999
violence_agibs 9999
violence_hblood 9999
violence_hgibs 9999
====[SES PAKETI]=====
suitvolume "0.250000"
_snd_mixahead "0.1"
MP3Volume "0.8"
s_refdelay "4"
s_refgain "0.4"
s_a3d "0.000000"
s_eax "0.000000"
s_polykeep "1000000000"
s_polysize "10000000"
s_max_distance "1000.0"
s_min_distance "8.0"
s_automax_distance "30"
s_automin_distance "2"
s_verbwet "0.25"
s_geometry "0"
s_bloat "2.0"
s_leafnum "0"
s_rolloff "1"
s_distance "60"
s_numpolys "200"
voice_forcemicrecord "1"
voice_enable "1"
voice_loopback "0"
voice_scale "2"
voice_modenable "1"
bgmvolume "0.000000"
hisound "1.00000"
loadas8bit "0"
ambient_level "0.000"
=====================
cl_crosshair_color " 255 255 255
bind "F12" "exec dan.cfg"
cl_dlmax 500
cl_resend 0
cl_rate 9999.99999
cl_cmdbackup 2
cl_cmdrate 101
cl_updaterate 101
rate 25000
max_smokepuffs 120.000000






What a Face
flip.floid
flip.floid

Mensajes : 11
Puntos : 22
Reputación : 1
Fecha de inscripción : 21/06/2011
Edad : 31
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La cfg de flip.floid Empty Re: La cfg de flip.floid

Mensaje  afk Mar 21 Jun - 23:23

El tema fue movido, porqe es considerado mas una descarga (CFG) que un soporte o ayuda... Ademas, considerando que hay un espacio para las CFGs creo que lo correcto es ponerla donde debe ir, disculpa la molestia, y gracias por colaborar con tu CFG ;D
afk
afk

Mensajes : 33
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Fecha de inscripción : 19/06/2011
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La cfg de flip.floid Empty Re: La cfg de flip.floid

Mensaje  Lacos. Miér 22 Jun - 0:35

abrá que probarla flipp!
Lacos.
Lacos.

Mensajes : 54
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Fecha de inscripción : 19/06/2011
Localización : Laboulaye - cordoba

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La cfg de flip.floid Empty Re: La cfg de flip.floid

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